Treasonous Obama’s push back against gun violence focuses heavily on new firearm restrictions and on mental health, but video games and movies — two cultural issues that many Americans blame for violence — get little attention.

In a seven-page executive summary, the White House relegates movies to one mention in the last paragraph, titled “Calling on all Americans to do more.”

Video games get a little more attention. Mr. Obama asked Congress to allocate $10 million to the Centers for Disease Control and Prevention so it can begin studying “investigating the relationship between video games, media images and violence.”

But overall, the White House said that while limiting guns is the role of the government, controlling what Americans see in movies and games is best left to parents.

“The entertainment and video game industries have a responsibility to give parents tools and choices about the movies and programs their children watch and the games their children play,” the White House said.

Last week movie executives said they would not impose any more restrictions on themselves, saying that their goal was to give parents tools instead.

Former Sen. Christopher J. Dodd, who was a colleague of Mr. Obama’s when they were in the Senate, told the Hollywood Reporter he would “vehemently” oppose any mandatory government efforts to limit violence in movies.

In the wake of the Sandy Hook Elementary School shooting last month, the National Rifle Association called for a focus on culture rather than on guns.

“In a race to the bottom, media conglomerates compete with one another to shock, violate and offend every standard of civilized society by bringing an ever-more-toxic mix of reckless behavior and criminal cruelty into our homes — every minute of every day of every month of every year,” NRA Executive Vice President and CEO Wayne LaPierre said after the shooting. “A child growing up in America witnesses 16,000 murders and 200,000 acts of violence by the time he or she reaches the ripe old age of 18.”